source: sans/XOP_Dev/MonteCarlo/DebyeSpheres.c @ 758

Last change on this file since 758 was 758, checked in by srkline, 12 years ago

Changes to DebyeSpheres? to convert everything to double, rather than float.

Changes to MonteCarlo? to use a local definition of round(), since it's not a standard function in Visual Studio's math.h. Easier to just write my own and give it an odd name - MC_round()

  • Property svn:executable set to *
File size: 3.8 KB
Line 
1/*      DebyeSpheres.c
2
3
4*/
5
6#include "XOPStandardHeaders.h"                 // Include ANSI headers, Mac headers, IgorXOP.h, XOP.h and XOPSupport.h
7#include "DebyeSpheres.h"
8
9#pragma XOP_SET_STRUCT_PACKING                  // All structures are 2-byte-aligned.
10
11// Prototypes
12HOST_IMPORT void main(IORecHandle ioRecHandle);
13
14// Custom error codes
15#define REQUIRES_IGOR_200 1 + FIRST_XOP_ERR
16#define NON_EXISTENT_WAVE 2 + FIRST_XOP_ERR
17#define REQUIRES_SP_OR_DP_WAVE 3 + FIRST_XOP_ERR
18
19
20
21/*      Calculates the scattered intensity from a collection of spheres
22    using Debye's method.
23
24 everything was previously declared as float, some inputs were as double.
25 
26 -- to avoid confusion, calculate everything in double, pass everything in as double
27  -- this is more precision than is necessary, but avoids strange results from type casting
28     behind the scenes
29*/
30int
31DebyeSpheresX(AltiParamsPtr p)
32{
33        double qv;                              // input q-value
34        double ival;                            //output intensity value
35        double *xv,*yv,*zv,*rv;         //pointers to input xyz-rho coordinates
36        int i,j;
37    int npt;
38        double rval,grid,vol,fQR,dum,dij;
39
40       
41
42        // check for all of the required waves
43        if (p->rhowavH == NIL) {
44                SetNaN64(&p->result);
45                return NON_EXISTENT_WAVE;
46        }
47        if (p->zwavH == NIL) {
48                SetNaN64(&p->result);
49                return NON_EXISTENT_WAVE;
50        }
51        if (p->ywavH == NIL) {
52                SetNaN64(&p->result);
53                return NON_EXISTENT_WAVE;
54        }
55        if (p->xwavH == NIL) {
56                SetNaN64(&p->result);
57                return NON_EXISTENT_WAVE;
58        }
59
60
61    //check to see that all are float, not double
62        /*
63        if(WaveType(p->rhowavH) != NT_FP32 ) {
64        SetNaN64(&p->result);
65        return kExpectedNT_FP32;
66    }
67    if(WaveType(p->zwavH) != NT_FP32 ) {
68        SetNaN64(&p->result);
69        return kExpectedNT_FP32;
70    }
71    if(WaveType(p->ywavH) != NT_FP32 ) {
72        SetNaN64(&p->result);
73        return kExpectedNT_FP32;
74    }
75    if(WaveType(p->xwavH) != NT_FP32 ) {
76        SetNaN64(&p->result);
77        return kExpectedNT_FP32;
78    }
79        */
80       
81    //check to see that all are double
82        if(WaveType(p->rhowavH) != NT_FP64 ) {
83        SetNaN64(&p->result);
84        return kExpectedNT_FP64;
85    }
86    if(WaveType(p->zwavH) != NT_FP64 ) {
87        SetNaN64(&p->result);
88        return kExpectedNT_FP64;
89    }
90    if(WaveType(p->ywavH) != NT_FP64 ) {
91        SetNaN64(&p->result);
92        return kExpectedNT_FP64;
93    }
94    if(WaveType(p->xwavH) != NT_FP64 ) {
95        SetNaN64(&p->result);
96        return kExpectedNT_FP64;
97    }
98       
99       
100        // (NO) -- convert the input to float. Do all calculations as float.
101        // do everything in double. no reason to do in float, except for the previous Altivec incarnation
102       
103    rval = p->Rprimary;         // primary sphere radius
104    grid = p->grid;                     // calling program should set this to 0.62*Rprimary
105        qv = p->qval;
106
107//
108    npt = (int) WavePoints(p->xwavH);   //wavePoints returns long, number of XYZ points
109        xv = WaveData(p->xwavH);                //xyz locations
110        yv = WaveData(p->ywavH);
111        zv = WaveData(p->zwavH);
112        rv = WaveData(p->rhowavH);
113   
114       
115        vol = 4.0*3.1415927/3.0*rval*rval*rval;
116        ival = 0.0;
117        fQR = PhiQR(qv,rval);
118        //do the i=j sum
119        for(i=0;i<npt;i+=1) {
120                dum = rv[i]*vol*fQR;
121                ival += dum*dum;
122        }
123        //do the i!=j double sum
124        dum = vol*vol*fQR*fQR;
125        for(i=0;i<npt;i+=1) {
126                for(j=(i+1);j<npt;j+=1) {
127                        dij=XYZDistance(xv[i],xv[j],yv[i],yv[j],zv[i],zv[j]) * grid;
128                        ival += 2.0*rv[i]*rv[j]*dum*sin(dij*qv)/dij/qv;
129                }
130        }
131
132    p->result = ival;
133       
134    return 0;
135
136}
137
138
139double PhiQR(double qval, double rval)
140{
141        double retval,qr;
142       
143        qr = qval*rval;
144        retval = ( 3*(sin(qr) - qr*cos(qr))/qr/qr/qr );
145        return(retval);
146}
147
148double XYZDistance(double x1, double x2,double y1, double y2,double z1, double z2)
149{
150        double retval,dx,dy,dz;
151       
152        dx = (x1-x2);
153        dy = (y1-y2);
154        dz = (z1-z2);
155        retval = sqrt( dx*dx + dy*dy + dz*dz );
156        return(retval);
157}
158
159
160#pragma XOP_RESET_STRUCT_PACKING                        // All structures are 2-byte-aligned.
161// All structures are 2-byte-aligned.
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