Fixes from Lionel's bug in the calculation of Qx and Qy. Qx and Qy were not being properly calculated as components of Q and phi (azimuthal angle). Only an effect at the largest q-values (> 0.3) and even then, only in the 3rd decimal place.This incorrect calculation was only visible on the 2D data display, and in the QxQy? ASCII export. Not a terrible bug, not worth immediate release of a patch.
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